Showing results for

tilemap

layers

on godotengine.org
godotengine.org › article › godot 4 2 arrives in style
Godot 4.2 arrives in style! – Godot Engine
...Tilemaps
One of the areas that receives most feedback is the tiles/tilemap system and editor. And so improvements to them in Godot 4...
godotengine.org › article › dev snapshot godot 4 2 dev 4
Dev snapshot: Godot 4.2 dev 4 – Godot Engine
...Replace all flags with one value when holding Ctrl/Cmd in the layers editor (GH-39364).
- Editor: Streamline the project import workflow (GH-51478...
godotengine.org › article › maintenance release godot 3…
Maintenance release: Godot 3.2.2 – Godot Engine
...This drastically reduces drawcall-related bottlenecks and can give massive gains in specific scenarios (drawing lots of sprites, big TileMaps, text rendering). Itâs not...
godotengine.org › article › dev snapshot godot 3 4 beta…
Dev snapshot: Godot 3.4 beta 3 – Godot Engine
...Fix logic for showing tilemap debug collision shapes (GH-49075).
- Editor: Add
EditorResourcePicker
andEditorScriptPicker
classes for plugins (and internal editor use) (GH-49491). - Editor...
godotengine.org › article › dev snapshot godot 4 5 beta…
Dev snapshot: Godot 4.5 beta 1 – Godot Engine
...The cover illustration is from Rift Riff, a tower defense game whose layered combat isnât compromised by its variety of forgiving mechanics! You can...
godotengine.org › article › dev snapshot godot 3 4 beta…
Dev snapshot: Godot 3.4 beta 4 – Godot Engine
...Fix logic for showing tilemap debug collision shapes (GH-49075).
- Editor: Add
EditorResourcePicker
andEditorScriptPicker
classes for plugins (and internal editor use) (GH-49491). - Editor...
godotengine.org › article › dev snapshot godot 4 0 beta…
The next big step: Godot 4.0 reaches Beta – Godot Engine
...With the existing GDNative API layer, you donât even have to fork the engine to extend it. But it was our first attempt at...
godotengine.org › article › dev snapshot godot 3 4 beta…
Dev snapshot: Godot 3.4 beta 5 – Godot Engine
...Fix logic for showing tilemap debug collision shapes (GH-49075).
- Editor: Add
EditorResourcePicker
andEditorScriptPicker
classes for plugins (and internal editor use) (GH-49491). - Editor...
godotengine.org › article › dev snapshot godot 3 4 beta…
Dev snapshot: Godot 3.4 beta 6 – Godot Engine
...Fix logic for showing tilemap debug collision shapes (GH-49075).
- Editor: Add
EditorResourcePicker
andEditorScriptPicker
classes for plugins (and internal editor use) (GH-49491). - Editor...
godotengine.org › article › release candidate godot 3 4…
Release candidate: Godot 3.4 RC 1 – Godot Engine
...Fix logic for showing tilemap debug collision shapes (GH-49075).
- Editor: Add
EditorResourcePicker
andEditorScriptPicker
classes for plugins (and internal editor use) (GH-49491). - Editor...