Showing results for on voxel-tools.readthedocs.io
...The index shown on their left will be the ID they use in voxel data. Voxel 0
is a special case: by convention, it...
is a special case: by convention, it...
...VoxelNode
Voxel volume using constant level of detail.
Properties:¶
Methods:¶
Signals:¶
Voxel volume using constant level of detail.
Properties:¶
Methods:¶
Signals:¶
...Layers¶
Main layers¶
This module has 3 main layers:
- Voxel: the voxel engine. Wrapped into
zylann::voxel::
Main layers¶
This module has 3 main layers:
- Voxel: the voxel engine. Wrapped into
zylann::voxel::
...SDF encoding¶
Clamping¶
This engine allows to edit voxels and save them. Storing true SDF can be expensive for games. For example, because it...
Clamping¶
This engine allows to edit voxels and save them. Storing true SDF can be expensive for games. For example, because it...
...the engine's format.
Using streams for savegames¶
Streams were created initially to serve as a database for saves. Games using voxel technology for...
Using streams for savegames¶
Streams were created initially to serve as a database for saves. Games using voxel technology for...
...of all modified voxels. Saving is asynchronous and will complete some time in the future. If the game quits, the engine will ensure saving...
...One issue is that the engine generates cubic blocks, so when generating a given 16x16x16 voxel, you can't access what's below, you...
...voxels - Added experimental
VoxelGeneratorMultipassCB
to implement column-based generation in multiple passes that works across chunks - Added
render_layers_mask
property toVoxelTerrain
VoxelGeneratorMultipassCB
to implement column-based generation in multiple passes that works across chunks - Added
render_layers_mask
property toVoxelTerrain
Generators¶
VoxelGenerator
allows to generate voxels given a specific area in space, or from a single position. They can serve as a base to...
VoxelGenerator
allows to generate voxels given a specific area in space, or from a single position. They can serve as a base to...