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howtomarketagame.com › 2025 › 04 › 21
The biggest gap in game success – How To Market A Game
...A 2-day game jam game is too janky to show as a Steam demo. But, if you take a few more months to...
howtomarketagame.com › 2025 › 07 › 08
Merchant 64: The importance of rapid release and sharing your work – How To Market A Game
...more “meat” to make it a more complex game.
But that’s not the point. Today’s blog is about how developer SuitNtie has...
howtomarketagame.com › 2017 › 11 › 14
Your first indie game failed? Here is what to do next. – How To Market A Game
...Nobody becomes a fan until they play your game. Now that the game is out, it is time to get started.
Take a moment...
howtomarketagame.com › 2020 › 09 › 14
Among Us: The 6 lessons of their viral success – How To Market A Game
...One of the developers of the game (named ForteBass) was in the Brace Yourself Games discord explaining exactly how this all went down. A...
howtomarketagame.com › 2020 › 01 › 06
How to find your Anchors – How To Market A Game
...How do you find a game’s Anchors?
Unfortunately, gaming is not as organized as the Romance Authors of America. We need to identify...
howtomarketagame.com › 2023 › 10 › 16
What does it take to get in the Discovery Queue? – How To Market A Game
...get “popular?”
How does one become “Popular?”
I surveyed a bunch of developers who had been featured in the Discovery Queue to see what...
howtomarketagame.com › 2023 › 02 › 14
What’s the best day to release an indie game? – How To Market A Game
Indie game developers spend a whole lot of time trying to figure out their launch day. I think part of the reason is because...
howtomarketagame.com › 2024 › 09 › 03
The EA Success of Nova Drift – How To Market A Game
...Trying to develop a game as a very tiny company without using early access would be a straight up disadvantage.
Nielson
So how does...
howtomarketagame.com › 2024 › 05 › 22
Do Steam Players Like Hard Games or Approachable Games? – How To Market A Game
...Similarly I have written previous blog posts warning developers that it is very risky to make a game that is “Casual” or trying to...
howtomarketagame.com › 2021 › 06 › 21
Neat ideas for your game’s demo – How To Market A Game
...them to the top of a list.
Festival Size
There were a lot of games in this festival. I don’t know how many...