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...scons platform=macos arch=x86_64
scons platform=macos arch=arm64 generate_bundle=yes
Manual .app
bundle creation
To support both architectures in a single "Universal...
scons platform=macos arch=arm64 generate_bundle=yes
Manual .app
bundle creation
To support both architectures in a single "Universal...
...scons platform=macos arch=x86_64
scons platform=macos arch=arm64 generate_bundle=yes
Manual .app
bundle creation
To support both architectures in a single "Universal...
scons platform=macos arch=arm64 generate_bundle=yes
Manual .app
bundle creation
To support both architectures in a single "Universal...
...You are developing a 2D game, or a 3D game which does not need advanced rendering features.
You want the best performance possible on...
You want the best performance possible on...
...You are developing a 2D game, or a 3D game which does not need advanced rendering features.
You want the best performance possible on...
You want the best performance possible on...
...For RISC-V architecture devices, use the Clang compiler instead of the GCC compiler.
Tip
If you are compiling Godot for production use, you...
Tip
If you are compiling Godot for production use, you...
...For RISC-V architecture devices, use the Clang compiler instead of the GCC compiler.
Tip
If you are compiling Godot for production use, you...
Tip
If you are compiling Godot for production use, you...
...Any architecture and binary type (shared or static) works; if in doubt, choose the 64-bit static installer.
macOS: Install gettext either using Homebrew...
macOS: Install gettext either using Homebrew...
...Any architecture and binary type (shared or static) works; if in doubt, choose the 64-bit static installer.
macOS: Install gettext either using Homebrew...
macOS: Install gettext either using Homebrew...
...We get it as a byproduct and we do not need it :)
When exporting your game for release this file will be ignored.
Creating...
When exporting your game for release this file will be ignored.
Creating...
...On the iOS platform only some architectures are supported:
arm64
.The web platform is currently unsupported. To use C# on that platform, consider Godot...
arm64
.The web platform is currently unsupported. To use C# on that platform, consider Godot...