Showing results for on godotengine.org
...Server compatibility mode can be used to adapt games written using server/client architecture in mind (e.g. the ENet implementation). The connection will...
...One of the problems with developing games with large game worlds is that objects start to jitter and teleport around as you move away...
...This renews Reality Labsâ engagement to support the free and open source Godot game engine, after a first grant in December 2020. This grant...
Godot contributors released the Godot 3.2 stable branch in January 2020 as a major update to our free and open source game engine...
...Weâre working with the film and game animator Luciano Munoz on this one.
Official Godot 3.1 new features tutorials
Lastly, if we reach...
Official Godot 3.1 new features tutorials
Lastly, if we reach...
...There are many small tweaks and improvements that we would like to do to it but, as we game engine developers are not experienced...
...The node and scene architecture lets us design our games based on what we think makes sense for development, rather than forcing us into...
...This makes the workflow for 3D games considerably easier, by allowing conversion of concave meshes of any form into a set of convex shapes...
...Itâll cover architecture and design, allowing adventure game creators to use Godot Engine as a full-featured editor for their adventure game.
- Blocks, chains...
- Blocks, chains...
...My friend Jeff Nixon and I make games together under the name Fat Gem.
Introduce your project in a few sentences: description, supported platforms...
Introduce your project in a few sentences: description, supported platforms...