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...I’m wondering why I decided to use it in my own game’s interface. Maybe I was thinking, “Well, the kids are doing...
...This past week, I got a late start on my game development efforts, but I managed to make some changes to draw pixels only...
...I spent time figuring out how to write a basic game loop, how to design my software architecture, how to create simple buttons to...
...I’ve read books such as Code Complete and Game Architecture and Design. I just haven’t given myself the opportunity to use what...
My last progress report was in December when I announced that my first Freshly Squeezed Entertainment game, Toy Factory Fixer, was published and available...
...I’ve read books such as Code Complete and Game Architecture and Design. I just haven’t given myself the opportunity to use what...
...I’ve read books such as Code Complete and Game Architecture and Design. I just haven’t given myself the opportunity to use what...
...I’ve read books such as Code Complete and Game Architecture and Design. I just haven’t given myself the opportunity to use what...
...I realized early architectural decisions were making it hard to separate the player’s interface with the game from the game. While I managed...
...Then people tried to see how quickly they could make games. One Game a Month makes a game out of finishing and publishing games...