Found 276 results across 59 sites for

line

of

sight

unity.com › solutions › immersive customer experien…
Immersive Customer Experiences & Interactive Digital Solutions | Unity
...high-end luggage sight unseen. By interacting with Globe-Trotter’s 3D product configurator, customers can personalize every component of their custom luggage (from...
ogrecave.github.io › ogre › api › latest
OGRE: Ogre::Sampler Class Reference
...facing you head on (which has an anisotropy of 1 if your line of sight is perfectly perpendicular to it).The maximum value is...
derek-lieu.com › blog › 2021 › 10
What a Trailer Editor Does — Derek Lieu Creative - Game Trailer Editor
...All of these lines communicate ostensibly the same thing:
You've foolishly brought upon the demise of you and your friends!
Your inevitable destruction...
icculus.org › gtkradiant › documentation › q3radiant manual
GtkRadiant Editor Manual: Appendix B7
...The target locations are "line-of-sight." If
a player can "see" it, and that target is the closest to the
player, then that...
docs.cocos.com › creator › 3.8 › manual
3D Effect:RimLight | Cocos Creator
...In the calculation of rim-light, the greater the angle between the line of sight and the normal, the more pronounced the fringe light...
tomassedovic.github.io › roguelike tutorial › part 4 fov exploration.html
Field-of-view and exploration
Field of View (FOV)
The next step towards a complete roguelike is FOV. This adds a tactical element, and lets the player wonder what...
doc.photonengine.com › quantum › v1 › manual
Quantum 1 - Navigation System | Photon Engine
...Make sure to set FreezeRotation to true on the agent physics material.Dynamic Line Of Sight
Toggle this to make the agent try to...
cocos.com › en › post › 52fnhtaqlEYYTafjBYjMMYWKyA6…
Best Tutorials Of 2022 - Part Two
...Building FPS Sights + Monitor Using The RenderToTexture Extension
Introduction To The Use Of Sprite Sheets In Cocos Creator
Some developers in our Discord...
rogueliketutorials.com › tutorials › tcod › 2019
Part 2 - The generic Entity, the render functions, and the map · Roguelike Tutorials
...Enemies, items, and whatever other
foreign entities we can dream of will be part of this class, which we’ll
call Entity
.
Create a...
twinery.org › cookbook › releasenotes › twine1
1.4.1 - Twine Cookbook
...It's a mean sight of a hack, but so be it - I shan't be adding back the "javascript:void(0)" href no...