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on www.factorio.com...bright, also tall, and they always move, attracting attention to the movement constantly.
As for the red tower, most of the top part would...
As for the red tower, most of the top part would...
...I try to get involved in any discussion about player experience that will affect new players. Removing the pickaxe item was the first suggestion...
...I try to get involved in any discussion about player experience that will affect new players. Removing the pickaxe item was the first suggestion...
...Lighting updating with rotation
While Jerzy's starfield shader and the motion of the asteroids went some way towards showing the player the platform...
While Jerzy's starfield shader and the motion of the asteroids went some way towards showing the player the platform...
...It was discovered, that biters have a small bug in their code, that affects their movement by belts way much more than it should...
...I try to get involved in any discussion about player experience that will affect new players. Removing the pickaxe item was the first suggestion...
...Some time ago we optimized smoke particles so that they are only updated once every 120 ticks (2 seconds), and its animation (movement, scale...
...Nor multiplayer, or any players at all for that matter. About two months ago all seemed really fine, with basically no reports and just...
...From the player perspective, blueprints are always just items,and blueprint library is just something like a persistent chest. Quickbar, movements, stack transfers, everything...