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scene graph

on docs.panda3d.org
docs.panda3d.org › 1.10 › python › reference
direct.showbase.ShowBaseGlobal — Panda3D Manual
...A dummy scene graph that is not being rendered by anything.
- inspect(anObject)[source]ï
Opens up a
direct.tkpanels.Inspector
GUI panel for...
docs.panda3d.org › 1.10 › python › programming
Display Regions — Panda3D Manual
...Then, your camera will render whatever models you put into the same scene graph. In this case, since your camera is not a child...
docs.panda3d.org › 1.10 › python › reference
BamWriter — Panda3D Manual
...This is used for determining what to make
NodePaths
relative to.- Setter
Sets the root node of the part of the scene graph we...
docs.panda3d.org › 1.10 › cpp › programming
Display Regions — Panda3D Manual
...Then, your camera will render whatever models you put into the same scene graph. In this case, since your camera is not a child...
docs.panda3d.org › 1.10 › python › reference
WorkingNodePath — Panda3D Manual
...This is a class designed to support low-overhead traversals of the complete scene graph, with a memory of the complete path through the...
docs.panda3d.org › 1.10 › cpp › programming
Instancing — Panda3D Manual
...Note that this is not a diagram of the scene graph - itâs a diagram of the rendererâs path through the scene graph:
In other...
docs.panda3d.org › 1.10 › python › programming
Instancing — Panda3D Manual
...Note that this is not a diagram of the scene graph - itâs a diagram of the rendererâs path through the scene graph:
In other...
docs.panda3d.org › 1.10 › python › programming
Loading Actors and Animations — Panda3D Manual
...When you attach an Actor into a scene graph, the low-level C++ Panda constructs only record the NodePath part of the Actor in...
docs.panda3d.org › 1.10 › cpp › reference
BamWriter — Panda3D Manual
...This may be called repeatedly to write a sequence of objects to the Bam file, but typically (especially for scene graph files, indicated with...
docs.panda3d.org › 1.10 › cpp › reference
Camera — Panda3D Manual
...LensNode
A node that can be positioned around in the scene graph to represent a point of view for rendering a scene.
Inheritance diagram...