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scene graph

on vsg-dev.github.io
vsg-dev.github.io › vsg dev.io › ref › VulkanSceneGraph
vsg: vsg::Intersector Class Reference
#include <Intersector.h>
Intersector is a base class for intersecting the scene graph. The LineSegmentIntersector subclass adds support for line segment intersections.
vsg-dev.github.io › vsg dev.io › ref › VulkanSceneGraph
vsg: vsg::DatabasePager Class Reference
#include <DatabasePager.h>
Multi-threaded database pager for reading, compiling loaded PagedLOD subgraphs and updating the scene graph with newly loaded subgraphs and pruning...
vsg-dev.github.io › vsgTutorial › vsgTutorial › foundations
Block allocation with vsg::Allocator | vsgTutorial
...On the CPU side the scene graph traversal stresses the CPU cache and memory bandwidth, over the decades CPUs have become faster at a...
vsg-dev.github.io › vsg dev.io › ref › VulkanSceneGraph
vsg: vsg::Node Class Reference
#include <Node.h>
Node base class used for internal nodes within the scene graph. Specializes new/delete so that nodes are automatically allocated alongside...
vsg-dev.github.io › vsg dev.io › ref › VulkanSceneGraph
vsg: vsg::Context Class Reference
...The CompileTraversal uses the Device as it traverses the scene graph creating Vulkan objects and transferring any data to the GPU
vsg-dev.github.io › vsg dev.io › ref › VulkanSceneGraph
vsg: vsg::TrackingViewMatrix Class Reference
#include <ViewMatrix.h>
TrackingViewMatrix is a ViewMatrix that tracks an object in the scene graph. The view matrix is computed by accumulating the transform...
vsg-dev.github.io › vsg dev.io › vsg dev.io › documentation
Areas of Interest during Exploration Phase | VulkanSceneGraph
...parents, observers, user data
- Introspection
- Wrappers
- Serialization
- I/O
vsg-dev.github.io › vsg dev.io › ref › VulkanSceneGraph
vsg: vsg::StateCommand Class Reference
...StateCommands can be attached directly as nodes in the scene graph, or more typically assigned to StateGroup nodes to enable push/popping of state.
vsg-dev.github.io › vsg dev.io › ref › VulkanSceneGraph
vsg: vsg::Camera Class Reference
...Typically assigned to a vsg::View, but can also be placed in the scene graph for cases where applications want to track an in...
vsg-dev.github.io › vsg dev.io › ref › VulkanSceneGraph
vsg: vsg::QuadGroup Class Reference
...The number of children is fixed and all children are assumed to be set before traversal of the scene graph, failure to set up...