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gbstudiocentral.com › news › 2022 our year in review
2022 - Our Year in Review | GB Studio Central
...a game developer, as 2022 was the first time I published a physical video game, In The Dark. From a simple prototype to a...
gbstudiocentral.com › interviews › composing a career
Composing a Career | GB Studio Central
...and it was where I began my composition journey to become a video game composer. During this time, I was playing catch-up as...
gbstudiocentral.com › spotlight › classic sml
Super Mario Land and the Importance of Nothing | GB Studio Central
...This design strategy is a fantastic way to teach the player how the game works intuitively without the need to explain anything with words...
gbstudiocentral.com › interviews › game buoy games
Tender Emotions and Game Boy Dogs | GB Studio Central
...We are lucky to interview Mike, and he told us about how he got started developing games and some of the details about Bonesy...
gbstudiocentral.com › tips › dynamic auto scroller
Dynamic Auto Scroller | GB Studio Central
...in conjunction with an animated Overlay to create a large boss chase scene!
Aussie software developer, retro game collector, chiptune vinyl enthusiast, did someone...
gbstudiocentral.com › spotlight › the machine
The Machine | GB Studio Central
...created a living, breathing world so rich in detail, it’s incomparable to anything in the entire Game Boy library. Having started development back...
gbstudiocentral.com › tips › managing sprite tiles
Managing Sprite Tiles | GB Studio Central
...notice how the main character Ryu is composed of a “slanted” set of sprites? Games like The Legend of Zelda: A Link to the...
gbstudiocentral.com › spotlight › kirbys dreamland
Kirby's Dreamland and Accessibility | GB Studio Central
...So how can we apply some of these design choices to our own games if we too choose to make a highly accessible platformer...
gbstudiocentral.com › tips › hello world four ways
"Hello World" Four Ways | GB Studio Central
...Perhaps next time we’ll have to look at setting up a usable C development environment and how to invoke the tool chain from...
gbstudiocentral.com › tips › animating background tiles
Animating Background Tiles (3.0.3) | GB Studio Central
...They are 5 basic aspects of tile swapping I’ll be covering:
- The function used to swap a tile.
- How to create a simple...