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...how well a game will sell from the look of a game, the charisma of a developer, or the amount of press dedicated to...
...If you are drowning, a second bar appears to give you an indication of how much air you have left. Both of these bars...
...how well a game will sell from the look of a game, the charisma of a developer, or the amount of press dedicated to...
...how well a game will sell from the look of a game, the charisma of a developer, or the amount of press dedicated to...
...how well a game will sell from the look of a game, the charisma of a developer, or the amount of press dedicated to...
...developers have always needed to treat their businesses like businesses, partly in response to how many people think that running a game development business...
...There are too many channels to surf. Too many websites to look at. Life has become overwhelming, and games should become a safe haven...
...It’s painful for developers who expect to be able to sell games for a living, but if other developers are not only willing...
...It’s painful for developers who expect to be able to sell games for a living, but if other developers are not only willing...
...They liken indie game development to turning a flywheel: the more you work at it, the easier it becomes to stick with it. Both...