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on www.pentadact.com...It’s a board game that’s very story driven: each turn you have an ‘encounter’, and choose a vague verb for how to...
...I used to be press! Now I’m a developer. So I’m showing them my game, and trying to figure out if what...
...games are so exciting as a young artform is that developers are just discovering tricks like this. It’s not entirely new to Hitman...
...That means any time a game character collides with something his pre-defined animations didn’t account for, the developers have to decide whether...
...have to last me the rest of my life. So I should wait til I have a second game out, and see how that...
...But I have a problem. I want to translate this game to my own language(Turkish). But how ? Language files don’t exist completely...
...Anyone wanting to get into developing games themselves would be stupid to pass up an opportunity like this. This game will be a hit...
...That means any time a game character collides with something his pre-defined animations didn’t account for, the developers have to decide whether...
...Hurray!
It gets tricky when you think about where to store that data. If you store it as a variable in-game, then how...
It gets tricky when you think about where to store that data. If you store it as a variable in-game, then how...
...This blog is not game-changingly popular, compared to the many higher-profile places the GMAs were mentioned with a nod to a different...