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on doc.photonengine.comLevel Editor Sample
Introduction
A level editor in a game is a very valuable tool that can allow a player or the developer to...
Introduction
A level editor in a game is a very valuable tool that can allow a player or the developer to...
...move things, it just needs the player's input and will update everyone with the resulting movement and events.
You can implement Operations on...
You can implement Operations on...
Metaverse Music
Overview
The Music scene allows the player to test his DJ skills with pads allowing him to trigger sounds and music, as...
Overview
The Music scene allows the player to test his DJ skills with pads allowing him to trigger sounds and music, as...
...There is no queue or waiting rooms; players an join and leave as they please.
- Players explore a few islands, leveling up as they...
- Players explore a few islands, leveling up as they...
...There is no queue or waiting rooms; players an join and leave as they please.
- Players explore a few islands, leveling up as they...
- Players explore a few islands, leveling up as they...
Metaverse Music
Overview
The Music scene allows the player to test his DJ skills with pads allowing him to trigger sounds and music, as...
Overview
The Music scene allows the player to test his DJ skills with pads allowing him to trigger sounds and music, as...
...of understanding and modification.
- Simple kinematic character controller (Simple KCC) for player movement.
- Photon Menu integration.
The Simple FPS also uses Client Side Prediction...
- Simple kinematic character controller (Simple KCC) for player movement.
- Photon Menu integration.
The Simple FPS also uses Client Side Prediction...
...characters not controlled by the local player.
Use render prediction if you need:
- ✅ Full control over character movement (e.g. past paced platformer)
- ✅ Immediate...
Use render prediction if you need:
- ✅ Full control over character movement (e.g. past paced platformer)
- ✅ Immediate...
...It’s an item
property. - Player Color: The color of the player’s avatar. This is an item
property as well. - Send movement interval...
property. - Player Color: The color of the player’s avatar. This is an item
property as well. - Send movement interval...
...UpdateStrafeMovement();
UpdateGravity();
}
UpdateAnimation();
}
UpdateGravity();
}
UpdateAnimation();
}