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player

movement

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docs.godotengine.org › en › latest › getting started
Finishing up — Godot Engine (latest) documentation in English
...In the same way you created the movement input actions, create a new
input action called start_game
and add a key mapping for the...
docs.godotengine.org › en › stable › tutorials
Input examples — Godot Engine (stable) documentation in English
Input examples
Introduction
In this tutorial, you'll learn how to use Godot's InputEvent system to capture player input. There are many different...
docs.godotengine.org › en › latest › tutorials
Input examples — Godot Engine (latest) documentation in English
...Input examples
Introduction
In this tutorial, you'll learn how to use Godot's InputEvent system to capture player input. There are many different...
docs.godotengine.org › en › stable › classes
NavigationAgent — Godot Engine (3.6) documentation in English
...The returned vector position from this function should be used as the next movement position for the agent's parent Node.
Note: By default...
docs.godotengine.org › en › stable › tutorials
VR starter tutorial part 1 — Godot Engine (3.6) documentation in English
...Movement is relative to the rotation of the VR headset, so if the player pushes forward and turns their head to the left, they...
docs.godotengine.org › en › stable › tutorials
Troubleshooting physics issues — Godot Engine (stable) documentation in English
...For example, if you have a thin floor that the player can't get below in some way, you can make the collider thicker...
docs.godotengine.org › en › latest › tutorials
Troubleshooting physics issues — Godot Engine (latest) documentation in English
...For example, if you have a thin floor that the player can't get below in some way, you can make the collider thicker...
docs.godotengine.org › en › stable › getting started
Setting up the game area — Godot Engine (stable) documentation in English
...In the next part, we will work on the player scene and base movement.
docs.godotengine.org › en › latest › getting started
Setting up the game area — Godot Engine (latest) documentation in English
...In the next part, we will work on the player scene and base movement.
docs.godotengine.org › en › stable › classes
AnimationPlayer — Godot Engine (stable) documentation in English
...Description
An animation player is used for general-purpose playback of animations. It contains a dictionary of AnimationLibrary resources and custom blend times between...