Showing results for

player

movement

on emshort.blog
emshort.blog › 2015 › 11 › 13
Order (Selfcontrolfreak) – Emily Short's Interactive Storytelling
...In one, he responds to the movement of the cursor over the screen as though it were a fly; in another, he eats it...
emshort.blog › 2017 › 08 › 08
IntroComp 2017 – Emily Short's Interactive Storytelling
...For one thing, you run the risk that the player will have already encountered the original stories and know their outcomes. For another, not...
emshort.blog › 2011 › 02 › 20
A tangent about marketing – Emily Short's Interactive Storytelling
...Rather, the community does not currently have a good way of saying to outside players “this game meets quality standards X, Y, and Z...
emshort.blog › 2009 › 08 › 23
Idea to Implementation – Emily Short's Interactive Storytelling
...This was hugely satisfying as a process because it produced a sense of forward movement. I knew I was making progress and I had...
emshort.blog › 2015 › 09 › 22
Prospero (Bruno Dias); Writing with Raconteur – Emily Short's Interactive Storytelling
...The distinction between stretchtext links and movement links might be old in literary hypertext terms — I’m not certain — but it’s not consistent...
emshort.blog › 2016 › 11 › 07
IF Comp 2016 Roundup – Emily Short's Interactive Storytelling
...Take and Mirror and Queen use the technique for telling a story where the player drives topic and focus. I’ve written about Take...
emshort.blog › 2016 › 04 › 09
Chatbots as Narrative Platform – Emily Short's Interactive Storytelling
...Meanwhile, streaming means that there’s a greater audience for games that produce amusing results and accept idiosyncratic player input: here’s PewDiePie making...
emshort.blog › 2011 › 01 › 03
Scraping IFDB – Emily Short's Interactive Storytelling
...I’d guess that reflects changing gender proportions in the writing and playing communities, but also a movement towards having specific player character personae...
emshort.blog › tag › mathbrush
mathbrush – Emily Short's Interactive Storytelling
...both give the player a world model that is as much about story as it is about place and objects, inviting us to change...
emshort.blog › tag › inform
Inform – Emily Short's Interactive Storytelling
...both give the player a world model that is as much about story as it is about place and objects, inviting us to change...