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cryengine.com › docs › static › engines
CRYENGINE | Documentation - 06. Physics Interaction
...var hitEntity = collisionEvent.PhysicsObjects[1].OwnerEntity;
if(hitEntity != null)
{
var component = hitEntity.GetComponent();
// Handle player collision with lower tunnel by changing the player...
cryengine.com › docs › static › engines
CRYENGINE | Documentation - Tutorial - Adding Specialized Controls to a Player (Crouch)
In this tutorial, you will be adding the "crouching" functionality to the player character that was built in the first part of this series...
cryengine.com › docs › static › engines
CRYENGINE | Documentation - Tutorial 6 - Death Animations
...If the death animation contains movement, then AnimatinHCollision mightbe a good choice, or alternatively Entity with the XY Movement and Rotation being extracted from...
cryengine.com › docs › static › engines
CRYENGINE | Documentation - Vehicle Setup Tutorial
...to them that allow the player to use weapons, switch lights or sound the horn.

The movement parameters for the ArcadeWheeled system have...
cryengine.com › docs › static › engines
CRYENGINE | Documentation - Boids Entities
...Ambient animals cannot be directly controlled, but the player can interact with them. They come complete with sound effects and a simple flocking behavior...
cryengine.com › features › view › ai animation
CRYENGINE | Features: AI & Animation
...Breathe new level of life into your game with characters whose movements redefine realism
By blending various default motions based on user-defined parameters...
cryengine.com › news › view › 2d character tutorial
CRYENGINE | News: 2D Character Tutorial
...In this tutorial, Roman creates and edits a 2D character with full movement so a player can explore a level. Roman shows you how...
cryengine.com › asset db › product › crytek
CRYENGINE | Asset Database: Flappy Boid
...and control cameras and their properties; control the player’s view
-Utilize physics for realistic movement; selectively activate and deactivate physics on specific entities...
cryengine.com › marketplace › product › crytek
CRYENGINE | Asset Database: Flappy Boid
...and control cameras and their properties; control the player’s view
-Utilize physics for realistic movement; selectively activate and deactivate physics on specific entities...
cryengine.com › docs › static › engines
CRYENGINE | Documentation - Legacy Feature Tutorials
...AI system with characters, comprehensive animations, and scriptable behaviors (movement, responses to the player, attacks, driving, hiding behind cover surface, etc.). GameSDK also includes...