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...That footage is based on the random movement I programmed in. It’s not player-controlled yet, but at least I can leave it...
...I set out to allow the player to interact with the new environment.
Sprint 2024-6: Pre-production and initialization
Planned and complete:
- Prevent...
Sprint 2024-6: Pre-production and initialization
Planned and complete:
- Prevent...
...To handle the movement of the aliens, I have a section of code that looks like:
static int step = 1;
...
if (alien->X() > 970...
static int step = 1;
...
if (alien->X() > 970...
...Perhaps I can provide a smaller frame that only indicates the number of turns, and if the player taps on it, then it opens...
...While I could allow the player free movement, at this point, the Explorer’s Club meeting is going to be a bit of a...
...In wanting to be more forgiving and give the player a self-directed challenge, I wanted to grade the player in three categories: the...
...Why is the Player’s sprite just a static stick-figure? Why not spice it up and create some animated movement?
- Better quality code...
- Better quality code...
...Then the boulder moves forward and crushes the second player.
So I tried tweaking the rules of movement. Maybe you can only move 3...
So I tried tweaking the rules of movement. Maybe you can only move 3...
...Then the boulder moves forward and crushes the second player.
So I tried tweaking the rules of movement. Maybe you can only move 3...
So I tried tweaking the rules of movement. Maybe you can only move 3...
...Then the boulder moves forward and crushes the second player.
So I tried tweaking the rules of movement. Maybe you can only move 3...
So I tried tweaking the rules of movement. Maybe you can only move 3...