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player

movement

on www.gbgames.com
gbgames.com › blog › page › 62
The Blog | GBGames - Part 62
...That footage is based on the random movement I programmed in. It’s not player-controlled yet, but at least I can leave it...
gbgames.com › 2024 › 02 › 26
Freshly Squeezed Progress Report: Dungeon’s Too Dark, Can’t Proceed | GBGames
...I set out to allow the player to interact with the new environment.
Sprint 2024-6: Pre-production and initialization
Planned and complete:
- Prevent...
gbgames.com › 2006 › 12 › 18
Thousander Club Update: December 18th | GBGames
...To handle the movement of the aliens, I have a section of code that looks like:
static int step = 1;
...
if (alien->X() > 970...
gbgames.com › 2021 › 03 › 15
Freshly Squeezed Progress Report – Production Run UI and Shipment Deadlines | GBGames
...Perhaps I can provide a smaller frame that only indicates the number of turns, and if the player taps on it, then it opens...
gbgames.com › category › game development › page
Game Development | GBGames - Part 10
...While I could allow the player free movement, at this point, the Explorer’s Club meeting is going to be a bit of a...
gbgames.com › 2021 › 07 › 12
Freshly Squeezed Progress Report – Toy Juiciness and Player Grading | GBGames
...In wanting to be more forgiving and give the player a self-directed challenge, I wanted to grade the player in three categories: the...
gbgames.com › 2005 › 11 › 22
Oracle’s Eye Development: What’s Left? | GBGames
...Why is the Player’s sprite just a static stick-figure? Why not spice it up and create some animated movement?
- Better quality code...
gbgames.com › category › game design › page
Game Design | GBGames - Part 49
...Then the boulder moves forward and crushes the second player.
So I tried tweaking the rules of movement. Maybe you can only move 3...
gbgames.com › 2009 › 07 › 24
Quick, Easy, and Effective Paper Prototypes | GBGames
...Then the boulder moves forward and crushes the second player.
So I tried tweaking the rules of movement. Maybe you can only move 3...
gbgames.com › author › gberardi › page
Gianfranco Berardi | GBGames - Part 84
...Then the boulder moves forward and crushes the second player.
So I tried tweaking the rules of movement. Maybe you can only move 3...