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docs.godotengine.org › en › stable › tutorials
Fixing jitter, stutter and input lag — Godot Engine (stable) documentation in English
...priority to the game so stutter is no longer visible and very rare. This is how most games are played.
When using a mouse...
docs.godotengine.org › en › stable › classes
Engine — Godot Engine (stable) documentation in English
...When using a custom physics interpolation solution, or within a network game, it's recommended to disable the physics jitter fix by setting this...
docs.godotengine.org › en › latest › contributing
Custom modules in C++ — Godot Engine (latest) documentation in English
...Optimize critical parts of a game.
Adding new functionality to the engine and/or editor.
Porting an existing game to Godot.
Write a whole...
docs.godotengine.org › en › stable › contributing
Custom modules in C++ — Godot Engine (stable) documentation in English
...Optimize critical parts of a game.
Adding new functionality to the engine and/or editor.
Porting an existing game to Godot.
Write a whole...
docs.godotengine.org › en › latest › classes
Engine — Godot Engine (latest) documentation in English
...When using a custom physics interpolation solution, or within a network game, it's recommended to disable the physics jitter fix by setting this...
docs.godotengine.org › en › latest › tutorials
Fixing jitter, stutter and input lag — Godot Engine (latest) documentation in English
...priority to the game so stutter is no longer visible and very rare. This is how most games are played.
When using a mouse...
docs.godotengine.org › en › latest › tutorials
Using Fonts — Godot Engine (latest) documentation in English
...Specify your kerning pair by typing two sets of characters separated by a space, then followed by another space, a number to specify how...
docs.godotengine.org › en › stable › tutorials
Using Fonts — Godot Engine (stable) documentation in English
...Adjusting font spacing
For stylistic purposes or for better readability, you may want to adjust how a font is presented in Godot.
Create a...
docs.godotengine.org › en › stable › contributing
Writing guidelines — Godot Engine (stable) documentation in English
...After that, it becomes historical trivia best left to a dedicated changelog.
Follow these guidelines for when to refer to a specific Godot version...
docs.godotengine.org › en › latest › contributing
Writing guidelines — Godot Engine (latest) documentation in English
...After that, it becomes historical trivia best left to a dedicated changelog.
Follow these guidelines for when to refer to a specific Godot version...