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pentadact.com › category › making games › page
Tom Francis
...If it does well enough, I will quit my job to become a full time game developer. I could make more games like this...
pentadact.com › page › 13
Tom Francis
...If it does well enough, I will quit my job to become a full time game developer. I could make more games like this...
pentadact.com › 2013 06 05 gunpoint is out …
Gunpoint Is Out! - The Gunpoint Blog
...I really hope you actually make enough money to become a game designer or something similar – you’re probably my favorite games journalist ever...
pentadact.com › 2012 01 09 gunpoint now has…
Gunpoint Now Has Music - The Gunpoint Blog
...Come on, really? We are the indie games generation, and we like to pay for a quality stuff. You have no idea how much...
pentadact.com › 2011 04 20 good story in ga…
Good Story In Games - The Gunpoint Blog
...To be likeable, a character shouldn’t lie to you about game mechanics. I will blame the game developer when a character tells me...
pentadact.com › tag › mirrors edge
Tom Francis
...It becomes more of a tactical puzzle about how not to get shot, and the way forward never depends on turning a slow valve...
pentadact.com › 2011 11 20 gunpoint is dela…
Gunpoint Is Delayed, Level Design Is Hard, Choice Is Weird - The Gunpoint Blog
...Congratulations, you’ve discovered the difference between making a game and making a simulation, and just how difficult it can be to compromise between...
pentadact.com › page › 52
Tom Francis
...We play games out of a sense of adventure, to travel to places more amazing than any on this Earth. But we never expected...
pentadact.com › page › 24
Tom Francis
...to see just how much coding each one of these things is, and how little it adds to the game as a game. Making...
pentadact.com › category › life › page
Tom Francis
...That’s important, because the tension the story builds hinges on the narrator inferring a personality to the machine – one that becomes increasingly infuriating...