Showing results for on godotengine.org
...Add 2D batching support, unified architecture with GLES2 (GH-42119).
- See GH-42899 for instructions on how to test the new GLES3 2D batching...
- See GH-42899 for instructions on how to test the new GLES3 2D batching...
...When I work on Godot, I make sure the design and architecture are as flawless as possible. When I work on a game, I...
...Many games still use this approach nowadays (after all, if itâs not broken, donât fix it) but, increasingly, game design has been moving from...
...Godot 3 is still very important for a significant part of the ecosystem â notably people with released games, games close to being released...
...This is very important, because it allows you to use transparent encryption in real-time applications (like fast-paced multiplayer games).
It prevents abusers...
It prevents abusers...
...Add 2D batching support, unified architecture with GLES2 (GH-42119).
- See GH-42899 for instructions on how to test the new GLES3 2D batching...
- See GH-42899 for instructions on how to test the new GLES3 2D batching...
...You can get the game on Steam, Nintendo Switch, and Xbox.
Highlights
In case you missed them, see the 4.5 dev 1, 4...
Highlights
In case you missed them, see the 4.5 dev 1, 4...
...The game was released in early access in March, and is gearing up towards a great full release later this year. You can buy...
...Mono builds are now universal builds with support for both
x86_64
and arm64
architectures.
Core: Make all file access 64-bit (uint64_t
x86_64
and arm64
architectures.
Core: Make all file access 64-bit (uint64_t
...Our architecture and approach to release management allow us to easily pick many bugfixes and smaller improvements from the upcoming release and apply them...