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godotengine.org › article › why does godot use servers …
Why does Godot use Servers and RIDs? – Godot Engine
...For custom engines in large games this can be a benefit, but for us it impacts usability.
All this led to a question: How...
godotengine.org › article › progress report state of pa…
State of particles and future updates – Godot Engine
...Thanks to everyone who helped with the development and testing! It was a huge undertaking and it wouldnât be possible without every single one...
godotengine.org › article › dev snapshot godot 4 3 dev 3
Dev snapshot: Godot 4.3 dev 3 – Godot Engine
...game developed by Wojciech Chojnacki (Twitter, Mastodon) with Godot 4.2. It is a 3D sequel to one of the first open source games...
godotengine.org › article › vulkan progress report 1
Vulkan progress report #1 – Godot Engine
...internal modifications to how Godot does rendering. This means that if you wanted to run custom low-level rendering code to a texture or...
godotengine.org › article › here comes godot 3 2
Here comes Godot 3.2, with quality as priority – Godot Engine
...source game technology. Donations have played a vital role in enabling us to develop Godot at this sustained pace, recently enabling us to hire...
godotengine.org › priorities
Priorities – Godot Engine
...Web games need to be as small as possible and the size of the engine is becoming a pain point for web games. We...
godotengine.org › article › godot project management 101
Godot project management 101 – Godot Engine
...The issues repository was a mess. Most issues lacked the information that could actually be of use to developers (detailed bug description, steps to...
godotengine.org › article › gsoc 2018 progress report 1
GSoC 2018 progress report #1 – Godot Engine
...We will soon have a GDNative plugin allowing game developers to easily use WebRTC in Godot via Godotâs high level networking. The benefit of...
godotengine.org › article › dev snapshot godot 4 4 beta…
Dev snapshot: Godot 4.4 beta 1 – Godot Engine
...to treat ALL dictionary keys as a read-only field for their respective types.
Apple Game Controller improvements
Weâve made some improvements to how...
godotengine.org › article › dev snapshot godot 4 0 alph…
Major milestone ready for testing: Godot 4.0 alpha 1 is out! – Godot Engine
...â we canât state enough how much of Godot 4.0âs development boils down to refactoring and rewriting existing features to make them a...