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pentadact.com › category › making games › gunpoint
Gunpoint: a stealth puzzle game that lets you rewire its levels to trick people
...How relevant that title becomes will depend a bit on how much fun it really is to be at gunpoint, or have other people...
pentadact.com › 2017 11 22 heat signatures …
Heat Signature’s Fair Points Update: Reacting To Good Reviews - a post on the Heat Signature site
...want other players to feel like they’re being asked to design how the game should work. This is a cheat. Play without it...
pentadact.com › category › games writing › page
Tom Francis
...sometimes it doesn’t matter how good you are, you’re going to lose, hard. Most losing teams finish a game hating each other...
pentadact.com › category › making games › page
Tom Francis
...They know how to make a traditional game, and they know how to make an open world, but their attempts to fit the two...
pentadact.com › 2011 11 28 gunpoint trailer…
Gunpoint Trailer: Let Me Talk You Through Some Ridiculous Solutions - The Gunpoint Blog
...seeing how its developed.
It could be a harder sell to those who aren’t familiar with the game already though, so a 3...
pentadact.com › tag › gunpoint › page
Tom Francis
...Games that funnel you down a single path seem to be made from a perspective of, “What if the player is stupid? How can...
pentadact.com › category › games writing › page
Tom Francis
...My best theory so far is that it’s just to generate good will toward episodic gaming and Steam, and partially to ensure a...
pentadact.com › tag › machine of death
Tom Francis
...That’s important, because the tension the story builds hinges on the narrator inferring a personality to the machine – one that becomes increasingly infuriating...
pentadact.com › page › 38
Tom Francis
...That means any time a game character collides with something his pre-defined animations didn’t account for, the developers have to decide whether...
pentadact.com › 2010 01 10 tv
Some TV That Was Mostly Shown Last Year In Some Places - a post on Tom Francis' blog
...When trying to tot up how many times it had happened just now, it took me a while to remember that he’d ever...