Showing results for

how

to

become

a

game

developer

on emshort.blog
emshort.blog › 2016 › 09 › 02
Interactive Digital Narrative: Theory – Emily Short's Interactive Storytelling
...that is neither game nor fiction, a problem that developers addressed by switching their focus from open-ended storytelling to the setting of goal...
emshort.blog › 2017 › 11 › 21
Mailbag: Writing Commercial IF for Mobile Devices – Emily Short's Interactive Storytelling
...developed with a bunch of titles over time (Choice of Games, Episode, Choices again).
Also, I consider “commercially successful parser” to be such a...
emshort.blog › 2012 › 09 › 11
Choice-based Narrative Tools: inklewriter – Emily Short's Interactive Storytelling
...ChoiceScript supports that style with a code feature it calls fairmath, which lets the author give proportional bonuses to a character depending on how...
emshort.blog › 2008 › 01 › 17
It’s Not All Chocolate – Emily Short's Interactive Storytelling
...becomes a tedious unoptimizable guessing game involving dozens of options.
Then phase two: you have three little builders whom you can assign to work...
emshort.blog › 2003 › 11 › 16
Comp 2003 Reviews – Emily Short's Interactive Storytelling
...the game is short. I’m not sure how you could do this in a long game. Possibly the investigation portion would have to...
emshort.blog › 2007 › 06 › 11
Inform 7 for the Fiction Author – Emily Short's Interactive Storytelling
...a conversation model for your work
- How to use ask/tell (chapter on Basic Actions; Conversation Rules extension)
- How to substitute in TALK TO...
emshort.blog › 2019 › 07 › 23
Heaven’s Vault (inkle) – Emily Short's Interactive Storytelling
...I saw an excellent talk several years ago about how Pixar animators use a Pareto distribution to distribute a few large objects and a...
emshort.blog › 2019 › 01 › 29
Iterating San Tilapian Studies – Emily Short's Interactive Storytelling
...I am not quite using the original sticker set purely because when I originally wrote the game, the grouping included a reference to a...
emshort.blog › 2002 › 11 › 16
Comp 2002 Reviews – Emily Short's Interactive Storytelling
...Which is a lot of engagement, especially given how many games I’d already been through.
Overall, this game shows the attention to detail...
emshort.blog › tag › delightful wallpaper
Delightful Wallpaper – Emily Short's Interactive Storytelling
...A fresh setting or
genre is worth a lot to players trekking through 40-odd games.
Primrose Path (6)
One great visionary puzzle/moment...