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scene graph

on vsg-dev.github.io
vsg-dev.github.io › vsgTutorial › vsgTutorial › foundations
Data Types | vsgTutorial
Data Types
The scene graph needs to manage data that is held on the CPU and needs to be able to map this data...
vsg-dev.github.io › vsgTutorial › vsgTutorial › foundations
Serialization | vsgTutorial
Serialization
The VulkanSceneGraph provides extensible serialization support so that all scene graph objects can be read from/written to files and streams. This can...
vsg-dev.github.io › vsg dev.io › ref › VulkanSceneGraph
vsg: include/vsg/app/RenderGraph.h Source File
...Node> scenegraph, VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE,
bool assignHeadlight =
true);
RecordTraversal traverses a scene graph doing view frustum culling and invoking state/commands to rec...
Definition...
vsg-dev.github.io › vsg dev.io › ref › VulkanSceneGraph
vsg: include/vsg/utils/ComputeBounds.h Source File
...BufferInfo.h:27
ComputeBounds traverses a scene graph computing an overall bounding box that encloses all the geometr...
Definition: ComputeBounds.h:23
dbox bounds...
vsg-dev.github.io › vsgTutorial › vsgTutorial › foundations
Reading and Writing | vsgTutorial
Reading and Writing
The VulkanSceneGraph provides extensible support for reading/writing scene graphs and associated objects. Extensibility can be found at the low level...
vsg-dev.github.io › vsg dev.io › ref › VulkanSceneGraph
vsg: include/vsg/app/RecordTraversal.h Source File
...FrameStamp.h:22
RecordTraversal traverses a scene graph doing view frustum culling and invoking state/commands to rec...
Definition: RecordTraversal.h:61
State * getState...
vsg-dev.github.io › vsgTutorial › vsgTutorial › foundations
vsg::ref_ptr<> & vsg::Object base class | vsgTutorial
...For the case of a scene graph we have a data structure where the internal nodes of the graph are primarily pointers to data...
vsg-dev.github.io › vsg dev.io › ref › VulkanSceneGraph
vsg: include/vsg/state/ViewDependentState.h Source File
...PipelineLayout.h:27
RecordTraversal traverses a scene graph doing view frustum culling and invoking state/commands to rec...
Definition: RecordTraversal.h:61
ResourceRequirements provides...
vsg-dev.github.io › vsgTutorial › vsgTutorial › scenegraph
OpenSceneGraph to VulkanSceneGraph | vsgTutorial
...Array<T> vsg::Array<T> osg::IndexArray<T> vsg::Array<T> Scene graph nodes OSG VSG Notes osg::Node vsg::Node osg::Group vsg...
vsg-dev.github.io › vsgTutorial › vsgTutorial › foundations
Maths Types | vsgTutorial
...They are not subclassed from vsg::Object like other scene graph objects as they focus on representing low level data and supporting maths operations...