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on www.pentadact.com...It becomes more of a tactical puzzle about how not to get shot, and the way forward never depends on turning a slow valve...
...Elsewhere, Francis has been reflecting upon what his efforts with programming his Gunpoint AI game have taught […]
How to finish a game | Seattle Interactive...
How to finish a game | Seattle Interactive...
...This is how I came to coin a catchy little ditty called R34071.mp3. It goes a little something like this – and please do...
...This blog is not game-changingly popular, compared to the many higher-profile places the GMAs were mentioned with a nod to a different...
...Oh, right, the game. I was distracted for a moment by how right I was. Now I can move on to being seriously excited...
...There’s often a particular experience in a game that exemplifies its appeal, usually the one that springs to mind when you fancy playing...
...slowed from a sprint to a crawl. Oh, and bullets kill you. They really, really kill you.
So the game becomes entirely about engineering...
So the game becomes entirely about engineering...
...Before real evidence of that game’s content emerged, I was a fierce sceptic of publisher-made sequels to games whose original developers have...
...There’s often a particular experience in a game that exemplifies its appeal, usually the one that springs to mind when you fancy playing...
...They know how to make a traditional game, and they know how to make an open world, but their attempts to fit the two...