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on docs.panda3d.org...This phase includes all processing of the scene graph needed to identify the objects that are going to be rendered this frame and their...
...This phase includes all processing of the scene graph needed to identify the objects that are going to be rendered this frame and their...
...Each of these is a node that should be attached
somewhere within the scene graph. Like anything you put into the scene, lights
have...
somewhere within the scene graph. Like anything you put into the scene, lights
have...
...TypedObject
This is the base class for a family of scene-graph file types that the Loader supports. Each kind of loader thatâs available...
This is the base class for a family of scene-graph file types that the Loader supports. Each kind of loader thatâs available...
...Doing so opens a graphical window, sets up the
scene graph, and many other subsystems of Panda3D.
This example demonstrates its use:
import direct...
scene graph, and many other subsystems of Panda3D.
This example demonstrates its use:
import direct...
...In the context of Panda, if you create an instance of a new ânodeâ class and store it in the scene graph, you are...
...In the context of Panda, if you create an instance of a new ânodeâ class and store it in the scene graph, you are...
...On the other hand, every object that you put in the scene graph, whether it is added to a CollisionTraverser or not, is automatically...
...On the other hand, every object that you put in the scene graph, whether it is added to a CollisionTraverser or not, is automatically...
Particle Renderers
Particle renderers add particles to the visible scene graph according to the
information stored in the particle objects and the type of...
Particle renderers add particles to the visible scene graph according to the
information stored in the particle objects and the type of...