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on arimiadev.com...Today I’m going to talk about what scope is, how to manage it, and how to cut (or add) scope to a game...
Marketing is something you should be doing constantly while a game is in development- but at what point is it too late to start...
...about how long have you been using twitter to promote your game(s) or for game dev?
A majority of developers have used Twitter...
A majority of developers have used Twitter...
...game development and publishing process, so it is absolutely mind boggling to hear of people who release a game and then decide to dip...
...And when you announce a game, make sure you have a marketing funnel to bring players in!
How long will the project take?
If...
How long will the project take?
If...
...Some have a fee if your game is accepted or even a fee to enter your game. Depending on how the event is ran...
...how they apply to indie games. Often we overlook the basics in a rush to post on Twitter, but posting and making copy becomes...
...Lots of developers are sharing ways to support them and how to help—listen to them and share their stories.
4. Archive and back...
4. Archive and back...
...They’re very static, which makes their trailers feel bad compared to other games, especially with how important video has become for promoting things...
...Keeping the scope small as you learn how to make games is a key part of being able to ship a game. You can...