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on box2d.org...I think it is important to consider how the physics engine will respond to deep overlap. Consider the decomposed table with a beam jammed...
Box2D is a 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in realistic ways...
Box2D is a 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in realistic ways...
...become important in multiplayer games. This depends a lot on your game design.
Often multiplayer games will use client-side prediction. This helps to...
Often multiplayer games will use client-side prediction. This helps to...
...Inspiration
Once I committed to writing a framework for testing various solvers I began to draw inspiration from the game physics community. I knew...
Once I committed to writing a framework for testing various solvers I began to draw inspiration from the game physics community. I knew...
...In some game scenarios you need dynamic bodies to use CCD. For example, you may want to shoot a high speed bullet at a...
...In some game scenarios you need dynamic bodies to use CCD. For example, you may want to shoot a high speed bullet at a...