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doc.photonengine.com › pun › v1 › demos and tutorials
Pun 1 - Turn-Based Game Demo | Photon Engine
...in a particular game. Try to keep that in mind when developing new features.
RpsDemoConnect
The RpsDemoConnect
component is very similar to a regular...
doc.photonengine.com › fusion › v1 › game samples
Fusion 1 - Impostor | Photon Engine
Impostor
Overview
HostMode
topology.The Fusion Impostor demonstrates an approach on how to develop the coreloop of a social deduction game for up to...
doc.photonengine.com › bolt › current › reference
Bolt - PUN vs. Bolt | Photon Engine
...become a server (and all of them will be disconnected, of course.)
So to sum up, in Bolt, if host disconnects the game is...
doc.photonengine.com › pun › current › reference
Pun 2 - PUN vs. Bolt | Photon Engine
...become a server (and all of them will be disconnected, of course.)
So to sum up, in Bolt, if host disconnects the game is...
doc.photonengine.com › pun › v1 › reference
Pun 1 - PUN vs. Bolt | Photon Engine
...become a server (and all of them will be disconnected, of course.)
So to sum up, in Bolt, if host disconnects the game is...
doc.photonengine.com › fusion › current › game samples
Fusion 2 - Impostor | Photon Engine
Impostor
Overview
The Fusion Impostor demonstrates an approach on how to develop the coreloop of a social deduction game for up to 8 players...
doc.photonengine.com › quantum › v1 › community wiki
Quantum 1 - Quantum Game Initialization | Photon Engine
...to become free once it has been assigned. I would guess that it is always locked to allow a player to reconnect to same...
doc.photonengine.com › fusion › current › fusion choose
Fusion 2 - Fusion 2 Choose a Topology | Photon Engine
...mode with a relay server, bandwidth use becomes more of a factor to keep in mind although a well optimized Fusion game should not...
doc.photonengine.com › realtime › current › reference
Realtime - .NET Platform SDK | Photon Engine
...Overview
Photon is a development framework to build real-time multiplayer games and applications for various platforms.
It consists of a Server SDK and...
doc.photonengine.com › quantum › v1 › community wiki
Quantum 1 - Matchmaking | Photon Engine
...matchmaking is KEY do good player experience, a core value of your game, and every publisher/studio is very secretive of how they do...