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on gamua.com...For iOS apps this becomes a pain as soon as you develop outside Xcode: That’s why this article explains how to deploy...
March...
March...
...Overview of the complete project,
- how to create Universal Apps,
- how to auto-rotate a game and
- how to add UIKit elements on top...
- how to create Universal Apps,
- how to auto-rotate a game and
- how to add UIKit elements on top...
...That's when you become truly efficient as a developer.
With this book, I want to make you feel just like that when you...
With this book, I want to make you feel just like that when you...
...of a permission system!
As a game developer however, there are situations in which it can become quite cumbersome or even impossible to work...
As a game developer however, there are situations in which it can become quite cumbersome or even impossible to work...
...Styles.
- A much better summary of the Event Handling mechanisms.
- Finally, up-to-date information about how best to tackle Multi-Resolution Development.
In...
- A much better summary of the Event Handling mechanisms.
- Finally, up-to-date information about how best to tackle Multi-Resolution Development.
In...
...as a sample implementation that shows you how best to use it.
Creating application icons for iOS and Android hasn’t become any easier...
Creating application icons for iOS and Android hasn’t become any easier...
...For iOS apps this becomes a pain as soon as you develop outside Xcode:
That’s why this article explains how to deploy your...
That’s why this article explains how to deploy your...
...Optimizing a game for all those resolutions can be a tedious experience. Except when you’re using the new Starling version!
Developers coming from...
Developers coming from...
...That’s when you become truly efficient as a developer.
With the project I’m introducing today, I want to make you feel just...
With the project I’m introducing today, I want to make you feel just...
...if you develop a new game with Starling, you don’t have to learn a new API, and will still have a much better...