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gbstudiocentral.com › tag › workflow
Workflow Archives | GB Studio Central
...Working As A Team
We discuss some strategies that will help developers work well as a team, including how to communicate complex ideas to...
gbstudiocentral.com › author › proximity sound › page
Emi Paternostro, Author at GB Studio Central | Page 4 of 9
...Read on to learn more.
Working on a game can be an exciting endeavour, but what happens when it becomes more of a chore...
gbstudiocentral.com › spotlight › usurper ghoul
Usurper Ghoul | GB Studio Central
Usurper Ghoul is another example of how GB Studio has become a beacon for many artists to explore the world of Game Development. Evan...
gbstudiocentral.com › interviews › tofa interview
Creating GB Studio's Biggest RPG | GB Studio Central
...However, game development is becoming part of my day to day more and more lately.
How did you find out about GBStudio? Was Dragonborne...
gbstudiocentral.com › news › deadeus getting a physical …
Deadeus Getting a Physical Release | GB Studio Central
...provides a model for other developers for how to release a game. By running via a pre-sale, SpaceBot is able to manage production...
gbstudiocentral.com › topics › interviews › page
Interviews Archives | Page 3 of 4 | GB Studio Central
...and game developer and has evangelized how pixel art isn’t a “style” itself, but rather a medium. She took some time to answer...
gbstudiocentral.com › news › an update on spotlights
An Update on Spotlights | GB Studio Central
...We think talking to the developers and getting their insights on the game creation process and how they approached their workflows are the best...
gbstudiocentral.com › interviews › evan dahm
Evan Dahm, an Illustrator's Guide to Game Development | GB Studio Central
...more to game development than just having a great idea: “After going through this project, though, the value of actually learning how to engage...
gbstudiocentral.com › interviews › talking goo with polyducks
Talking Goo with Polyducks | GB Studio Central
...the leap into becoming a full time freelance game developer. More recently in GB Studio I made a game about a monster’s dream...
gbstudiocentral.com › tips › development workflow chapte…
Development Workflow Chapter 10: Working As A Team | GB Studio Central
...Game development is all about details, and there have been many times I attempted to explain an idea to a team member, only to...