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icculus.org › gtkradiant › documentation › q3radiant manual
GtkRadiant Editor Manual: Page 1.1
...It has become
the custom of many game developers to share their development tools
with the public. This allows fans make their own game...
icculus.org › gtkradiant › documentation › q3radiant manual
GtkRadiant Editor Manual: Page 12.1
...development, a number of solutions were created to deal with the idiosyncrasies of the compiling process. None of these problems is a game killer...
icculus.org › gtkradiant › documentation › q3radiant manual
GtkRadiant Editor Manual: Page 7.1
...To understand how multitexture works, you need to understand how the Quake III Arena graphic engine renders a scene. All the faces you see...
icculus.org › gtkradiant › documentation › q3radiant manual
GtkRadiant Editor Manual: Page 5.1
...Learn how to do more with a single brush than with multiple
brushes. Evaluate your map after you complete initial construction
phases on all...