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upbge.org › docs › latest › manual
Briefing — UPBGE Manual
...Originally created by Tristan Porteries as a fork from the Blender Game Engine with the purpose to develop the Blender Game Engine in a...
upbge.org › docs › latest › manual
Inheritance And Composition — UPBGE Manual
...def heal(target, amount)
Can you guess the proper usage of that API or how to implement its body if you are a developer...
upbge.org › docs › latest › manual
Scene — UPBGE Manual
...an actor has a mass and size slider. In conjunction with the frame rate, Blender uses this info to calculate how fast the object...
upbge.org › docs › latest › manual
Introduction to Scripting — UPBGE Manual
...Even when using Python exclusively for your game, you will need to invoke the scripts from a Python controller. The ideal is to find...
upbge.org › docs › latest › manual
Python and the Game Engine — UPBGE Manual
...to develop it under a sandbox and reapply it into another file, emulating what you could do with your own projects.
Unlike gaming cameras...