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factorio.com › blog › post › fff 24
Friday Facts #24 - Inserter reskin | Factorio
...After a long long time, one of the most core elements in the game has been graphically redesigned to fit the art direction. Albert...
factorio.com › blog › post › fff 162
Friday Facts #162 - Theme Art Again | Factorio
...easy choice, and was already how most of the counts in the game work. But this led to a noticeable issue, pumpjacks would show...
factorio.com › blog › post › fff 58
Friday Facts #58 - It is here | Factorio
...The worms are soon to follow. Check out how it looks in the game below (picture was taken on a sunny day in the...
factorio.com › blog › post › factorio on nintendo switch
Factorio is coming to Nintendo Switch™ | Factorio
...One of the first questions you might ask is how does the game perform. We worked on many optimizations to make sure the game...
factorio.com › blog › author › Factorio team
Posts by Factorio team | Factorio
...In games, I'm most focused on progression, exploration of the game mechanics, optimizing them to become overpowered, and solving things in a way...
factorio.com › blog › author › Factorio Team
Posts by Factorio Team | Factorio
...In games, I'm most focused on progression, exploration of the game mechanics, optimizing them to become overpowered, and solving things in a way...
factorio.com › blog › post › fff 269
Friday Facts #269 - Roadmap update & Transport belt perspective | Factorio
...to become a little more organized in the past few weeks. We went through our list of all the development tasks, and tried to...
factorio.com › blog › post › fff 393
Friday Facts #393 - Putting things on top of other things | Factorio
...a land where smoke, pollution and genocide is the norm, there were these developers. They have added various methods of logistics to their game...
factorio.com › blog › post › fff 376
Friday Facts #376 - Research and Technology | Factorio
...A major source of frustration was when you would start the game, play for a while, only to realize after a few hours that...
factorio.com › blog › post › fff 41
Friday Facts #41 - Back to the MP | Factorio
...For instance point 1 (starting two instances of the game) turned out to be a problem on my Mac, because it was running out...