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on www.ogre3d.org...into the Ogre3D usage and how the game was built in general, and Mikko was kind enough to provide those:
So lets put first...
So lets put first...
...and how the game was built in general, and the guys from bitComposer were kind enough to provide those:
The game was developed on...
The game was developed on...
...Augmented Reality made simple – with Ogre and OpenCV
As a small Christmas present, I want to show you how easy it has become to...
As a small Christmas present, I want to show you how easy it has become to...
...Once this high level planning is completed, we will also need to think about ways to enhance our development processes and how to implement...
...California, where he runs a game development course which also makes regular use of Ogre. We’re very proud to be featured in the...
Since 2001, OGRE has grown to become one of the most popular open-source graphics rendering engines, and has been used in a large...
Since 2001, OGRE has grown to become one of the most popular open-source graphics rendering engines, and has been used in a large...
Since 2001, OGRE has grown to become one of the most popular open-source graphics rendering engines, and has been used in a large...
...a fast amount of community project work going on. Many great and promising games, applications, libraries and frameworks were published or developed further. To...
...project, in a separate Subversion repository, instructions on how to obtain them have also been updated. If you are an addon developer, please note...