Showing results for

how

to

become

a

game

developer

on www.redblobgames.com
redblobgames.com › x › 1938 square tiling of sphere
Wraparound square tile maps on a sphere
...Thank you NASA!
The next step for me is to try procedurally constructing a game map on this cube, and then see how it...
redblobgames.com › x › 1728 elevation control
Elevation Control
...We want the game/level designer to have some control over mountains, coastlines, and rivers. The designer should be able to draw a rough...
redblobgames.com › articles › probability › damage rolls.html
Probability and Games: Damage Rolls
Paper-and-dice role playing games like Dungeons & Dragons use damage rolls to calculate attack damage[1]. This makes sense for a game based...
redblobgames.com › pathfinding › grids › algorithms.html
Grid pathfinding optimizations
...See l1-path-finder[3] for a fast implementation and also more references to papers. There are also some approaches from the game developer...
redblobgames.com › maps › terrain from noise
Making maps with noise functions
...need to be pushed up to become land.
How does this work? There are two ingredients:
- A distance function assigns a distance to every...