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doc.photonengine.com › quantum › v2 › game samples
Quantum 2 - Twin Stick Shooter | Photon Engine
...store data and only make it available after an interval, and "forget" the data after an interval;
General
- Usage of the HFSM to create...
doc.photonengine.com › quantum › current › game samples
Quantum 3 - Twin Stick Shooter | Photon Engine
...store data and only make it available after an interval, and "forget" the data after an interval;
General
- Usage of the HFSM to create...
doc.photonengine.com › quantum › v2 › technical samples
Quantum 2 - Bot SDK Sample | Photon Engine
...find the HFSM, GOAP and Blackboard files for the deterministic AI generated from the compile process; - At
Assets\\Quantum\\Lobby\\UIRoom.cs
you will...
doc.photonengine.com › fusion › current › game samples
Fusion 2 - Razor Madness | Photon Engine
...The full packages can be acquired for your own projects at their respective site:
- Generic Dungeon Pack by Bakudas
- Rocky Roads by Essssam
- Platform...
doc.photonengine.com › fusion › v1 › game samples
Fusion 1 - Razor Madness | Photon Engine
...The full packages can be acquired for your own projects at their respective site:
- Generic Dungeon Pack by Bakudas
- Rocky Roads by Essssam
- Platform...