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Metal Dungeon
Metal Dungeon is a game released on Xbox which focuses primarily on random map generation and forming you own custom team of...
Metal Dungeon is a game released on Xbox which focuses primarily on random map generation and forming you own custom team of...
Dungeon generation is the first example of procedural generation of levels in games: Rogue and Beneath Apple Manor both feature creation of a new...
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General Wikidot.com documentation and help section.
Wikidot.com Terms of Service - what...
General Wikidot.com documentation and help section.
Wikidot.com Terms of Service - what...
...Use of Procedural Content Generation Methods
In an interview published on Mod DB Leif Dehmelt describes his approach to procedural generation of the game...
In an interview published on Mod DB Leif Dehmelt describes his approach to procedural generation of the game...
Roguelikes are descendants of the game Rogue which feature procedurally generated dungeons consisting of rooms interlinked by tunnels. In Hack, NetHack and the majority...
...Use of Procedural Content Generation Methods
UnAngband generates levels using a sophisticated dungeon generation system, more completely documented in Unangband Dungeon Generation. Monsters and...
UnAngband generates levels using a sophisticated dungeon generation system, more completely documented in Unangband Dungeon Generation. Monsters and...
...Use of Procedural Content Generation Methods
From the manual:
First, you can put as many pre-placed design elements into the dungeon as you...
From the manual:
First, you can put as many pre-placed design elements into the dungeon as you...
...Importantly, the team is working hard to make the random dungeons feel less generic than in the last game. The new art direction is...
...Code Example
PCG Wiki References
- Most methods of Dungeon generation can be coaxed to generate natural looking caves.
External Links
Cave like levels on...
PCG Wiki References
- Most methods of Dungeon generation can be coaxed to generate natural looking caves.
External Links
Cave like levels on...
...Finally, at Depth 25, the dungeon ends.
Use of Procedural Content Generation Methods
Each puzzle room in BlockRogue is procedurally generated using a reverse...
Use of Procedural Content Generation Methods
Each puzzle room in BlockRogue is procedurally generated using a reverse...