Showing results for

dungeon

generation

on playtechs.blogspot.com
playtechs.blogspot.com › 2007 › 08 › reviews might and magic ser…
PlayTechs: Programming for fun: Reviews: Might and Magic series
...This was replaced in later games by a pretty generic “realistic” look (read “look Ma, I'm using 3D Studio!”).
Might and Magics 4...
playtechs.blogspot.com › 2022
PlayTechs: Programming for fun: 2022
...So far I have a rudimentary dungeon generator and some turret enemies. For the player character I have movement, shooting, and the beginnings of...
playtechs.blogspot.com › 2022 › 03
PlayTechs: Programming for fun: March 2022
...So far I have a rudimentary dungeon generator and some turret enemies. For the player character I have movement, shooting, and the beginnings of...
playtechs.blogspot.com › 2022 › 03 › 2022 7drl midpoint.html
PlayTechs: Programming for fun: 2022 7DRL: Midpoint
...So far I have a rudimentary dungeon generator and some turret enemies. For the player character I have movement, shooting, and the beginnings of...
playtechs.blogspot.com › 2007 › 08
PlayTechs: Programming for fun: August 2007
...I spent a fair chunk of time this weekend working on contact generation for collisions between two boxes. The disc/disc and disc/box...
playtechs.blogspot.com › 2009 › 03 › spacerl released.html
PlayTechs: Programming for fun: SpaceRL released
...I also spent a huge amount of time on the dungeon (a.k.a. starship wreck) generator. I'm happy with the overall shape...
playtechs.blogspot.com › 2018 › 03 › 2018 7drl sword horde.html
PlayTechs: Programming for fun: 2018 7DRL: Sword Horde
...Unexplored has some nice dungeon generation techniques. I felt like its combat was underwhelming, though.
Sword Horde was an attempt to work on group...
playtechs.blogspot.com › 2009 › 03
PlayTechs: Programming for fun: March 2009
...I also spent a huge amount of time on the dungeon (a.k.a. starship wreck) generator. I'm happy with the overall shape...
playtechs.blogspot.com › 2010 › 03
PlayTechs: Programming for fun: March 2010
...Instead of rooms forming a dungeon you've got planets which orbit around the central star(s). At the planets you'll find friendly...
playtechs.blogspot.com › 2018 › 03
PlayTechs: Programming for fun: March 2018
...Unexplored has some nice dungeon generation techniques. I felt like its combat was underwhelming, though.
Sword Horde was an attempt to work on group...