Showing results for

ecs

on fyrox-book.github.io
fyrox-book.github.io › introduction › faq.html
Frequently Asked Questions - Fyrox Book
...Is the engine based on ECS?
No, the engine uses a mixed composition-based, object-oriented design with message passing and other different approaches...
fyrox-book.github.io › performance › index.html
Performance - Fyrox Book
...ECS
Theoretically, the ECS approach can give you better performance, but lets at first see where ECS is beneficial, and why classic approach is...
fyrox-book.github.io › introduction › basic concepts.html
Basic concepts - Fyrox Book
...It is also possible to use ECS approach, but you need to manually synchronize ECS entities with the engine entities. This approach is recommended...
fyrox-book.github.io › introduction › introduction.html
Introduction to Fyrox - Fyrox Book
...Classic object-oriented design with an ability to be extended with ECS.
- Lots of examples.
Rendering
- Custom shaders, materials, and rendering techniques.
- Physically-based...
fyrox-book.github.io › ui › basic concepts › basic concepts.html
Basic concepts - Fyrox Book
...Please note that this has nothing similar with ECS and stuff, it is made to circumvent Rust's lack of inheritance.
Message passing
The...
fyrox-book.github.io › print.html
Fyrox Book
...ECS
Theoretically, the ECS approach can give you better performance, but lets at first see where ECS is beneficial, and why classic approach is...