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ceramic-engine.com › api docs › clay native › ceramic
System - Ceramic
...Systems can be ordered with order
properties
Systems are the backbone of Ceramic's architecture, providing a way to organize game logic into modular...
ceramic-engine.com › guides › systems
Systems - Ceramic
...Here are some ideas:
-
Centralize into
System
subclasses the main mechanics of your game, likeLevelSystem
ceramic-engine.com › api docs › clay native › ceramic
Entity - Ceramic
...All game objects, visuals, and systems extend from this class.
Key features:
- Automatic lifecycle management with destroy() and dispose()
- Component-based architecture support
- Event...
ceramic-engine.com › guides › components
Components - Ceramic
...architecture is not an ECS
(entity-component-system
) implementation. In Ceramic, you can use components
to store additional data, but also add game logic...
ceramic-engine.com › guides › discover ceramic
Discover Ceramic, a cross-platform and open-source 2D framework - Ceramic
...this article is a bit technical and a background in game or software development may be required to understand all of its contents.
So...