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...Finally, if bundling for only a single architecture the delta will be ignored and only the bytecode for the appropriate architecture will be included...
...architectures <arg> Comma separated list of
architectures to include for the
platform
--archive-resource-padding <arg> The alignment of the resources in
the game...
architectures to include for the
platform
--archive-resource-padding <arg> The alignment of the resources in
the game...
...Just like before when bundling for a single architecture only bytecode for that architecture will be included.
FIX: (#7171) Fix crash when max sound...
FIX: (#7171) Fix crash when max sound...
...This change makes sure to only include the specified architecture, and in the case when wasm is not included the engine loader will not...
...can specify which CPU architectures to include:
Google Play has support for multiple APKs per release of a game, which means that you can...
Google Play has support for multiple APKs per release of a game, which means that you can...
...You'll learn Defold architecture, character control, collision detection, interactive objects, level design, and Lua game logic. These courses are project-based, feature video...
...Instead, it builds only the files referenced in the tree that starts from game.project
.
NEW: (#9300) Added engine.max_time_step config value In case...
.
NEW: (#9300) Added engine.max_time_step config value In case...
...myextension/
│
├── ext.manifest
│
├── src/
│
├── ext.manifest
│
├── src/
...In certain places, the platform architecture is used as a folder name, to know what files to use when compiling/bundling the application. These...
...It is however impossible to guarantee that it will never crash, especially if your game uses native extensions. If you run into problems with...