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gamedevbeginner.com › design patterns in unity an…
Design Patterns in Unity (and when to use them) - Game Dev Beginner
Software design patterns are architectural approaches to designing code in a way that avoids or solves certain problems.
For professional software engineers, or for...
gamedevbeginner.com › how to use script compositi…
How to use script composition in Unity - Game Dev Beginner
...What is composition in Unity?
Script composition is a game architecture approach that involves splitting up the functionality of large, multi-purpose classes into...
gamedevbeginner.com › events and delegates in uni…
Events & Delegates in Unity - Game Dev Beginner
...Game Programming Patterns
Software design patterns are, put simply, architectural approaches to designing code in a way that avoids or solves certain problems.
There...
gamedevbeginner.com › scriptable objects in unity
Scriptable Objects in Unity (how and when to use them) - Game Dev Beginner
...use them, try the following videos:
- Ryan Hipple – Unite Austin 2017 – Game Architecture with Scriptable Objects
- Brackeys – Scriptable Objects in Unity
- Unity – Better Data...