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...This is what the architecture looks like:
└── root
└── resources
└── src
├── game
└── root
└── resources
└── src
├── game
...root
Prebuilt game (executables, shaders, vromfs, gameres) is available as outerSpace-prebuilt-fullsrc.tar.gz
Automatically generated Dagor Documentation contains general architecture description, API...
Prebuilt game (executables, shaders, vromfs, gameres) is available as outerSpace-prebuilt-fullsrc.tar.gz
Automatically generated Dagor Documentation contains general architecture description, API...
...an ECS architecture is great for cache locality and thus performance, I feel that it's overkill for most small games. Nothing is stopping...
...Additionally, there are methods on gameplay::Game
to poll for the current sensor data. This architecture insulates you, as a developer, from the platform...
to poll for the current sensor data. This architecture insulates you, as a developer, from the platform...
Ready to use, open-source framework for creating games in Flax.
- Core game architecture concepts
- Game Mode and Game State
- Player State, Player Pawn...
- Core game architecture concepts
- Game Mode and Game State
- Player State, Player Pawn...
Axmol Engine is an open-source, C++ multi-platform engine designed for mobile devices, desktop, and Xbox, well-suited for 2D game development. It...
...gameplay 3-D framework uses a modern GPU shader based rendering architecture and uses OpenGL 2.0+ (desktop) or OpenGL ES 2.0 (mobile...
...The game samples cover several features. The lib directory contains libs for debug and release versions of RakNet and RakVoice There is a make...
A (HEAVILY) DATA-DRIVEN 2D GAME ENGINE
This engine is licensed under the very permissive zlib license (i.e. it's free for any...
This engine is licensed under the very permissive zlib license (i.e. it's free for any...
...There is an architectural problem that was probably introduced due to lack in experience in shipping games. In essence what Apple decided to do...