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architecture

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heroiclabs.com › docs › nakama › getting started
Architecture Overview - Heroic Labs Documentation
...Games built with Nakama can use both interfaces, but may only need one or the other, depending on the game design and other details...
heroiclabs.com › docs › nakama › concepts
Multiplayer Engine - Heroic Labs Documentation
Nakama Multiplayer Engine
The Nakama Multiplayer Engine can be used to power cooperative and competitive gameplay across all game categories, with a single Nakama...
heroiclabs.com › blog › heroic cloud east asia regi…
Heroic Cloud East Asia Region Announced - Heroic Labs
...on rapidly building social and competitive games without having to develop your own realtime and scalable multiplayer architecture.
Similarly, Heroic Cloud solves the challenges...
heroiclabs.com › pricing
Heroic Cloud pricing and support - Heroic Labs
...scalable solutions for your game.
Training
We offer remote and on-site options engineering and events training and architectural review. Certification is available depending...
heroiclabs.com › blog › announcing docs 20
Heroic Labs Announces Docs 2.0 - Heroic Labs
...Redesigned information architecture
A new information architecture makes navigating the documentation simpler, enabling you to quickly switch to the relevant product and find both...
heroiclabs.com › blog › mojiworks
Mojiworks: Leading the Way in Gaming on Discord Activities - Heroic Labs
...tournaments, leaderboards, in-game economies, and much more. The Mojiworks team also rely on Heroic Cloud, providing a scalable architecture, easy deployment management, and...
heroiclabs.com › blog › heroic labs joins the o3df
Heroic Labs joins the Open 3D Foundation and partners with the Open 3D Engine - Heroic Labs
...of O3DEâs modular and open source architecture. We are excited for them to bring their expertise in game server development and the mobile market...
heroiclabs.com › blog › cpp sdk updates
New and Improved C++ Client Library - Heroic Labs
...Vcpkg
- Added universal binary support, so now a single library can be used on any Mac architecture
A new CI pipeline was also added...
heroiclabs.com › blog › nakama edgegap
Nakama and Edgegap: Powering Online Games with Scalability and Resilience - Heroic Labs
...a robust architecture to support real-time interactions between players. Once Nakama identifies that a match should start, it triggers a game instance on...
heroiclabs.com › blog › nakama ml integration
Integrating Nakama and Machine Learning Models - Heroic Labs
...Architecture
Below is the high-level architecture we’re implementing:
Updating the frontend
Our original game UI looks like this:
Once two players press...