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architecture

on manual.gamemaker.io
manual.gamemaker.io › monthly › en › Settings
macOS
...You can select the architectures that your final YYC build will support. "Min Version" is the minimum version of macOS that the game can...
manual.gamemaker.io › monthly › en › The Asset Editors
The Extension Editor
...NOTE Some extensions are required to follow specific naming conventions for GameMaker to correctly identify the platform and CPU architecture they are designed for...
manual.gamemaker.io › monthly › en › Setting Up And Version Info…
The Device Manager
...Note that the final executable created by GameMaker will depend on the architecture of the device being targetted, which can be either x64 or...
manual.gamemaker.io › monthly › en › Settings
Android
This section outlines the different options available to you that control how your Android game projects will be compiled. The different sections are:
The...