Showing results for on voxel-tools.readthedocs.io
...Two games using different metadata are not expected to be compatible.
Epilogue¶
At the very end, block data finishes with a sequence of 4...
Epilogue¶
At the very end, block data finishes with a sequence of 4...
...Note
On little-endian architectures (mostly desktop), binary editors will not show the epilogue as 0x900df00d
, but as 0x0df00d90
instead.
Current Issues¶
On little-endian architectures (mostly desktop), binary editors will not show the epilogue as 0x900df00d
, but as 0x0df00d90
instead.
Current Issues¶
...Note
On little-endian architectures (like desktop), binary editors will not show the epilogue as 0x900df00d
, but as 0x0df00d90
instead.
Current Issues¶
On little-endian architectures (like desktop), binary editors will not show the epilogue as 0x900df00d
, but as 0x0df00d90
instead.
Current Issues¶
...if the game needs to replace some metadata with new ones, or swap voxel IDs around due to a change in the game, it...
...if the game needs to replace some metadata with new ones, or swap voxel IDs around due to a change in the game, it...
...if the game needs to replace some metadata with new ones, or swap voxel IDs around due to a change in the game, it...