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scratchapixel.com › lessons › 3d basic rendering › introduction to lighting
Introduction to Lighting
...Note that some architectural software proposes to figure out the position of the sun in the sky in a physically accurate way. You input...
scratchapixel.com › lessons › 3d basic rendering › introduction polygon mesh
Introduction to Polygon Meshes
...Vertex color was used a lot in the past (essentially for games), but since the advent of the GPU programmable architecture, it is not...
scratchapixel.com › lessons › 3d basic rendering › introduction to texturing
Introduction to Texturing
...most rendering systems (including GPU architectures) are adopting ray tracing, 1) rasterization is still very common in games, 2) it produces images much faster...
scratchapixel.com › lessons › 3d basic rendering › introduction to lighting
Introduction to Lighting
...So one has to know and consider this property of light when used for either architectural simulations or for creating specific moods in films...