Showing results for

line

of

sight

on www.scratchapixel.com
scratchapixel.com › lessons › 3d basic rendering › rendering 3d scene overview
Rendering an Image of a 3D Scene
...First, the eye is at the center of the canvas, meaning the line of sight always passes through the middle of the image (Figure...
scratchapixel.com › lessons › 3d basic rendering › introduction to ray tracing
3D Computer Graphics Primer: Ray-Tracing as an Example
...the viewer's eye and extending in the direction of the line of sight. This conceptual slice is termed the image plane, akin to...
scratchapixel.com › lessons › 3d basic rendering › ray tracing rendering a tri…
Ray-Tracing: Rendering a Triangle
...normal will point away from you, in the direction of your line of sight), making the intersection test successful. In the first scenario, the...
scratchapixel.com › lessons › 3d basic rendering › get started
Your Starting Point!
...Let's move the apex of the viewing frustum to the origin and orient the line of sight (the view direction) along the negative...
scratchapixel.com › lessons › 3d basic rendering › rendering 3d scene overview
Rendering an Image of a 3D Scene
...lines intersect with an imaginary canvasâa flat surface like a sheet of paper or a screen surfaceâpositioned perpendicular to the line of sight (see...
scratchapixel.com › lessons › 3d basic rendering › 3d viewing pinhole camera
The Pinhole Camera Model
...Mathematically, the canvas can be positioned anywhere along the line of sight, as long as the surface onto which we project the image is...
scratchapixel.com › lessons › 3d basic rendering › 3d viewing pinhole camera
The Pinhole Camera Model
...These planes are positioned along the camera's line of sight, aligning with the camera's local z-axis. Unlike anything in the real...
scratchapixel.com › lessons › 3d basic rendering › volume rendering for develo…
Volume Rendering
...Light scattered along the line of sight can happen anywhere between \\( t_0 \\) and \\( t_1 \\), which defines the limits within which light traveling towards the...
scratchapixel.com › lessons › mathematics physics for com… › lookat function
Placing a Camera: the LookAt Function
...points away from you (in the same direction as the line of sight) when looking down the z-axis. While it's true that...
scratchapixel.com › lessons › 3d basic rendering › introduction to lighting
Introduction to Lighting
...Well, if you put flags on the far side of the moon or beyond the viewer's line of sight, thatâs not a very...